Advances in Economics, Management and Political Sciences

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Proceedings of the 2023 International Conference on Management Research and Economic Development

Series Vol. 21 , 13 September 2023


Open Access | Article

Tencent Game Competitive Advantage Analysis

Yuanfan Hong 1 , Yueran Jiang 2 , Yunhao Peng * 3
1 North China Institute of Science and Technology
2 Linyi No. 4 high School
3 Jiangxi University of Finance and Economics

* Author to whom correspondence should be addressed.

Advances in Economics, Management and Political Sciences, Vol. 21, 24-34
Published 13 September 2023. © 2023 The Author(s). Published by EWA Publishing
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Citation Yuanfan Hong, Yueran Jiang, Yunhao Peng. Tencent Game Competitive Advantage Analysis. AEMPS (2023) Vol. 21: 24-34. DOI: 10.54254/2754-1169/21/20230229.

Abstract

In 2019, COVID-19 swept the world, significantly blowing the Chinese and global markets. Maintaining market share has become the goal of Chinese and even global enterprises. Based on huge market research and data, a few enterprises are still maintaining growth momentum under the sluggish market environment, and the Tencent game is one of them. This article takes "Tencent Game Competitive Advantage Analysis" as the topic, selects Tencent Game as the research object, analyzes the online game industry environment using Porter’s five forces model, and analyzes Tencent Game’s competitive advantages from the aspects of research and development, marketing, operation, and anti-risk ability so that it remains in the leading position in the game market and still obtains much economic income in the face of adverse circumstances. By analyzing Tencent’s competitive advantages, it has great reference value and experience for the future development of other online game companies.

Keywords

competitive advantage, Tencent Game, case study

References

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3. Li, Z.: Exploring the marketing strategy of Tencent online games. National circulation economy 19,118-119(2020).

4. Wang, T.: Insights from the layout of the game industry - taking Tencent Games as an example. Business News 18,13+15(2019).

5. Liu, Q., Liu, J.: Analysis of the competitive pattern and development potential of China’s hand game market-Tencent and Netease as an example. Times Finance 29,193-194(2018).

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Data Availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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Volume Title
Proceedings of the 2023 International Conference on Management Research and Economic Development
ISBN (Print)
978-1-915371-85-0
ISBN (Online)
978-1-915371-86-7
Published Date
13 September 2023
Series
Advances in Economics, Management and Political Sciences
ISSN (Print)
2754-1169
ISSN (Online)
2754-1177
DOI
10.54254/2754-1169/21/20230229
Copyright
13 September 2023
Open Access
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited

Copyright © 2023 EWA Publishing. Unless Otherwise Stated